In addition, each pair of leagues has a set of optional challenges that can be completed for a prize. Challenge leagues are currently released on a 13 week cycle. These leagues are intended to introduce and test new content while providing players with a fresh economy. Periodically, two new leagues are created and the previous two challenge leagues are removed. When a league ends, the characters are not lost but transferred to one of the permanent leagues.Ī visualization of how challenge leagues interact with permanent leagues. They are usually defined by specific modifiers or features that the permanent leagues don't have. Temporary leagues have a set duration, which can vary from 12 minutes to four months. Players can't access these characters or their inventories void characters can only be deleted or kept as a sort of trophy. SSF Hardcore has the hardcore and SSF flagsĬharacters used in certain races (notably Descent, Descent: Champions and Endless Ledge races) are afterwards sent to a Void League instead of being deleted.SSF Standard is the default league with the SSF flag.In these leagues, player's can't trade or party with other players and have to rely solely on the items they find themselves. In addition to standard and hardcore, a Solo Self-Found variant for each exists. Hardcore is equivalent to permadeath in other RPGs, though characters and items are not automatically deleted. Hardcore has the hardcore modifier, meaning characters who die are moved to Standard.Standard is the default league and has no modifiers.
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